Features · everything inside · v0.8.4

Everything Anthem
can do.

The complete feature reference — the best of every DAW, unified in one app. No login required: see exactly what you're getting before you buy. Search below or jump to a section.

What Anthem Studio is

Anthem Studio is a professional digital audio workstation for Windows — a single application that takes a track from first idea to finished, loud, translation-checked master.

It is built for people who actually finish music: producers, mixing and mastering engineers, beatmakers and songwriters in EDM, pop, hip-hop, club and cinematic styles. The whole program is engineered around two non-negotiables: it stays out of your way, and it does not stop. Playback doesn't stutter, plugins can't take the app down with them, and heavy sessions stay responsive.

Why Anthem — the one-DAW thesis

Every major DAW has a signature strength. Ableton owns clip-based flow. FL owns the fast loop. Logic ships a serious stock toolkit. Pro Tools owns deep editing and studio interchange. Cubase owns scoring and control-room monitoring. Bitwig owns modulation and crash-isolated plugins. Studio One owns the mixer. Reaper owns raw efficiency.

The catch every working musician knows: no single one of them does all of it. You end up owning three DAWs, bouncing stems between them, and re-learning shortcuts every time you switch.

Anthem's thesis is simple: take the features people genuinely love from across the whole landscape, put them under one roof, and make each one a little better than the version that inspired it. Not a clone of any one DAW — the superset, with one interface, one project file, one set of shortcuts and one performance budget.

Best of every DAW, unified

A concrete map of what Anthem brings together — and how it sharpens each idea:

Loved in…The ideaHow Anthem does it better
LogicComping take-lanes, score editor, real stock suiteAll three in one app — comping lanes, a notation view and a 25-plugin native suite, no add-on tier
Pro ToolsSurgical editing + studio interchangeSample-accurate clip editing with per-clip fades/crossfades, plus AAF/OMF export so sessions move to pro rooms
CubaseVCA faders, control-room translation, scoringTrue VCA faders, a built-in translation preview (phone/laptop/car/club/mono) and a score view
BitwigCrash-isolated plugins, always-on multicoreOut-of-process plugin sandbox (a crash never takes the song down) and multicore rendering on by default
AbletonBrowser-driven flow, tempo-locked previewsInstant browser auditioning with loops locked to project tempo, drag-to-insert presets
Studio OneMixer-first workflow, scenesConsole-style mixer with mixer snapshots, folder/group tracks and bounce-in-place
FL StudioFast piano roll + lifetime updatesHigh-contrast, readable piano roll with full grid/quantize divisions — and server-driven updates for every install
ReaperEfficiency & flexible routingFolder tracks, flexible bus routing and smooth performance into the hundreds of tracks
iZotope RXSource separationBuilt-in stem separation (vocals/drums/bass/other) via an on-device neural model — no upload, no subscription
OzoneLoudness done rightTrue-peak + LUFS + K-system + correlation metering and a loudness-target export, built into the master
ahead of the packThe next MIDI standardNative MIDI 2.0 (UMP), 16-bit velocity + 32-bit control — most DAWs are still MIDI 1.0 only; Anthem ships it today with automatic MIDI 1.0 fallback
Melodyne / ARADeep pitch & timing editingARA2 integration opens Melodyne on a clip for sample-accurate pitch/time editing in the timeline
Pro Tools / high-endFull delay compensationCompensates tracks, buses AND sends — the bus/send PDC many DAWs quietly skip — so a linear-phase EQ or look-ahead limiter on a group never drags it out of time

The point isn't "a checkbox for everything." It's that these features work together in one signal flow — comp a vocal, tune it, bus it, glue it on the console, check it on the translation preview and export to a streaming LUFS target without ever leaving the app.

Arrangement & editing

  • Timeline arrangement with audio, instrument, MIDI, bus/FX and folder tracks.
  • Folder / group tracks — collapse, move and mute/solo whole sections as one; grouping also creates a routing bus (Ctrl+G).
  • Tools: cursor, pencil/draw, scissor/cut, eraser and marquee select — each with a proper cursor and snapping.
  • Instant playhead — a single continuous line that jumps the moment you click, with a follow-playback mode that won't fight you while you zoom.
  • Smart zoom — Ctrl+scroll zooms around the mouse or playhead with no drift, down to sample level.
  • Snap-to-grid editing, duplicate-to-grid, and minimized "lego-block" clips for high-density sessions.
  • Background waveform rendering — waveforms stay sharp at any zoom and never vanish while scrolling.

Audio editing, clips & comping

  • Per-clip fades and crossfades with multiple curve types and auto-crossfade, preserved correctly through splits and cuts.
  • Comping take-lanes — record multiple takes and assemble the best comp.
  • Dedicated clip audio editor (double-click a clip) with its own ruler, playhead, zoom/scroll and loop.
  • Clip operations: bounce-to-new-track, render, consolidate, reverse, normalize, transpose, quantize, humanize.
  • Bounce-in-place for tracks and instruments.

MIDI 2.0, piano roll, score & expression

MIDI 2.0 — high-resolution, future-proof, and already here. Most DAWs are still purely MIDI 1.0. Anthem's engine speaks the modern MIDI 2.0 transport natively:

  • Universal MIDI Packet (UMP) core — the engine processes both MIDI 1.0 and MIDI 2.0 protocol packets.
  • 16-bit note velocity and 32-bit resolution for controllers, pitch bend, channel pressure and per-note (poly) pressure — far finer than MIDI 1.0's 7-bit steps, so sweeps and expressive playing are smooth, not zippered.
  • Per-group routing and live MIDI 2.0 input routed straight to the target track.
  • Automatic MIDI 1.0 fallback — anything MIDI 2.0 cleanly down-converts, so legacy gear and MIDI-1-only plugins keep working.

Expression & editing:

  • MPE support — per-note slide/pressure/pitch captured, edited, serialized and rendered on top of the high-resolution engine.
  • Piano roll — high-contrast note/grid rendering, full grid and quantize divisions (straight, dotted, triplet), live chord readout.
  • Score / notation view for traditional notation.
  • Event list editor for precise, numeric MIDI editing.
  • MIDI FX inserts — arpeggiate, transpose, filter and more before the instrument.
  • Virtual MIDI keyboard built in, plus full external controller input.
  • MIDI recording with metronome/count-in into armed instrument and MIDI tracks.

Mixing & routing

  • Console-style mixer with per-channel saturation/"console" character and a consistent channel layout.
  • VCA faders for grouped level control without re-routing audio.
  • Mixer snapshots — store and recall whole mixer states.
  • Folder/bus routing, pre-fader sends and a master "PROJECT OFF" switch that truly bypasses the console path.
  • 3D Mix Stage — position sources in a spatial field with object mapping for width and depth.
  • Pan laws (0 / −3 / −4.5 / −6 dB centre) and sidechain routing modes (soft / tight / pump).

Full latency compensation (PDC)

Plenty of DAWs compensate plugin latency on tracks but quietly drop it on buses and sends — so the moment you put a linear-phase EQ or a look-ahead limiter on a group bus, that whole group slides out of time against the rest of the mix. Anthem compensates the entire signal graph, sample-accurately:

  • Tracks — every track's insert chain is delay-aligned to a common project reference (the worst-case track latency).
  • Buses — every bus is aligned to the full project latency (track + bus stages), so groups stay locked no matter what you insert on them.
  • Direct-to-master tracks get the matching extra delay so they line up with bus-routed material at the master sum.
  • Sends are delay-aware per source-track and per send slot, so parallel/aux paths stay phase-aligned.
  • Recording stays aligned — the compensated master latency is reported to the host and to Anthem's own capture, so what you record lands at the right spot with no manual nudging.
  • Click-free & real-time-safe — when a plugin changes its own latency (oversampling or look-ahead toggles, state loads) Anthem re-aligns with a short crossfade, never allocating on the audio thread. An internal impulse self-test verifies every delay line stays accurate.

Net result: your mix stays phase-locked and in time end-to-end — the thing other DAWs make you chase manually.

Metering & translation

  • True-peak metering with a K-system mode.
  • LUFS loudness metering with streaming-target presets for export.
  • Correlation / phase meter on the master.
  • Pro Translation Check — audition the mix as phone, laptop, car, club PA, small speaker or mono. Monitor-only by default, so it never prints into your export unless you choose to.

Plugins & the sandbox

  • VST3 and CLAP plugin hosting.
  • Out-of-process sandbox — every third-party plugin runs in a separate host process. If a plugin crashes, your song keeps playing and the DAW stays up; the failed slot is flagged for reload.
  • Inline, embedded plugin editors that live inside Anthem's window — no scattered floating windows, plus a one-key show/hide for all of them.
  • ARA2 integration — open Melodyne directly on a clip for sample-accurate pitch and timing editing, in-place.
  • Robust plugin scanner that survives huge libraries, persists progress mid-scan and reports live status.
  • True bypass on every plugin, per-plugin presets, and full plugin-state recall with your project.

The Anthem plugin suite

Anthem ships a native, design-consistent effect and instrument suite so you can mix a record start-to-finish with zero third-party plugins. It includes:

  • EQ8 parametric EQ, Compressor, Pro Dynamics, Pro Channel Strip, Limiter, Clipper, OTT-style multiband.
  • Transient Designer, Saturator, MasterMojo, Godizer, Volume Shaper.
  • Reverb & Delay (plus signature Anthem Reverb / Anthem Delay), Filter, LFO modulator, Stereo Tool, Sidechain Duck.
  • Vocal Tune, Spectrum Analyzer, LUFS Meter, and a Drum Sampler with slicing.

It also includes the Anthem ProSound Suite — a translation-focused mastering toolkit for loud, club-ready material: bass translation and mono-low-end control, kick/bass low-end lock, punch/clipping stages, dynamic smoothing, a clean-loudness master stage, and a reference-match analyzer.

Stem separation

  • Built-in source separation splits a finished track into stems (vocals / drums / bass / other) using an on-device neural model (Demucs).
  • Runs locally — nothing is uploaded — and the model is fetched automatically on first use.

Automation

  • Record automation in Write / Touch / Latch modes for virtually any parameter, including plugin parameters.
  • Read/write playback that drives plugin parameters in real time.
  • Clean automation-lane editing visuals integrated into the arrangement.

Tempo, time & markers

  • Tempo map with tempo changes over the timeline, fully serialized with the project.
  • Time-signature track for changing meter.
  • Persistent named markers with a UI list and next/previous navigation.
  • Project-wide tempo lock (auto-stretch on import) and key lock (auto-tune on import).

Export & interchange

  • Audio export to WAV, FLAC, AIFF, MP3 and Opus.
  • Stem export and per-track / per-clip export.
  • LUFS streaming targets so masters land at the right loudness per platform.
  • AAF / OMF interchange export to move sessions to and from other professional rooms.
  • MIDI export.

Workflow, customization & shortcuts

  • Unified browser — audio/sample, preset and plugin browsing with instant, tempo-synced preview and drag-to-insert onto the timeline or a channel.
  • Start Center with a recent-projects list, templates and per-project notes.
  • Themes and a customisable arrangement grid (colour, brightness, line mode) saved per user across the whole DAW.
  • Workspace memory — panel layout, window positions and view state are remembered.
  • Fully rebindable keyboard shortcuts with a searchable editor, preset schemes and export / import to carry or share your keymap.
  • A fast top menu bar with hover-to-switch menus.

Performance & stability

Stability isn't a bullet in Anthem — it's the design constraint everything else is built around.

  • Always-on multicore rendering. The audio graph is processed in parallel across cores by default, so large sessions (hundreds of tracks) play back smoothly.
  • Real-time-safe audio engine. The audio thread does no allocation or blocking work; structural edits are serialized so editing during playback doesn't drop out.
  • Crash-proof plugin hosting. Third-party plugins run out-of-process — a misbehaving plugin can't crash the DAW, and its state is buffered and restored.
  • Hardened against bad input. Project loading is guarded against malformed or hostile files (bounded allocations, validated indices) so a corrupt file fails safely.
  • Adversarially audited. The codebase has been through multiple multi-agent correctness audits — concurrency, use-after-free, division-by-zero, serialization and DSP safety — with findings fixed and re-verified.

Licensing, updates & requirements

  • Private customer portal at daw.mrb.nu — licenses, device management, full installer download and the complete changelog.
  • Server-driven updates offered to every installed copy, with signed update manifests so downloads stay verified end-to-end.
  • Device-bound licensing with an offline grace period.
  • Support Hub — report bugs, file feature requests and track status; the app can send crash reports so issues get fixed fast.

System requirements: Windows 10/11 64-bit · a WASAPI/ASIO audio device (ASIO recommended for tracking) · a modern multi-core CPU · VST3/CLAP (64-bit) plugins.